Week 35 - Introduction to AR
Week 35 - Introduction to AR
Contributors: Karlo
This week we have been exploring how image-targets work with the Vuforia engine. From that we have realised that there could be multiple image targets recognized at the same time so therefore we came to the idea of creating a space shooter type game. The process that we took was to have two image targets, one acting as a player and another one acting as an arena with enemies. Important note to add is that in our group no one has had a game development course prior to this course so we were still trying to catch up with Unity development by itself. Furthermore, we have met-up and tried to code and debug our coding process that was going great until we ran into some small problems that were limiting us from continuing. Those problems were mostly from the lack of knowledge of Unity. Another thing is that we have used some code from the internet, and we have also used Unity Assets that we found for free in Unity marketplace. More about the assets can be found in the Github Readme file.
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